11-27-2017, 07:28 AM
(11-26-2017, 03:35 PM)Frank_Stein Wrote: Idea: Waldo wins when they've accumulated enough points from staying alive. They earn points at a faster rate based on how close they are to other people
I like this, Waldo could be restricted or pushed in the right direction depending on how many points they get.
-Not wearing his hat limits the amount of points Waldo gets.
-Occasionally Waldo gets a voice in his head telling him to go hide in a certain area for a set amount of time. If he does, he gets a bonus.
-Staying in one area for too long reduces the amount of points Waldo gets, until the area doesn't give any points at all. Waldo can come back after a few minutes, but he gets more points by moving around.
-Primary hallways and areas with all access will always give more points than restricted areas.