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Reintroduce Werewolf
#21
Hulk Hogan Wrote:1.You could be in Hydroponics.. and the AI could spot you when you transform, and you get bolted inside, and the AI alerts the crew.
2.If you get turned into one in public, the crew would hunt you down and kill you in a mob.
3.If you are stuck as a werewolf then good luck at being sneaky and not getting killed.


1. This could be same said about most antagonists. Also werewolves cannot be bolted in.
2. It resist all damage, heal itself with maul, it can bridge the gap from ranged attacks with pounce, pin one player down while it attacks another.. Trust me when I say that the powers I suggested would make a werewolf friggin nightmarish to deal with short of blowing it up.
3. Not true. The "first night" or the first conversion will be tough IF you have a mob at you, but once you reconvert back to a human, you can change at will with a cooldown. But yes for the most part you won't be sneaky.

All these points are kind of moot due to the fact that you can also turn someone else into a werewolf if you're not robust enough to deal with the situation, or didn't want to be a werewolf in the first place. The lycanthropy disease that appears on the medscanner for werewolf appears after the first night. This is a bargaining chip, you can safely show the crew that you are no longer an antagonist. But.. paranoia.. if you aren't.. who is?

locusts Wrote:maybe the vampire should get an objective to enthrall or kill the werewolf?
I'd be down for some antag on antag action. That is always entertaining. 

Frank_Stein Wrote:And I figure a werewolf would only be non-human in their wolf form
Yes

Mageziya Wrote:Words
This guy gets it. If people are having any doubts, please read this post.
Werewolf mode is meant to be Dramatic and drenched in Paranoia. This is similar to a violent game of tag. You see a werewolf, you should be both confused and afraid, because you're not sure if this werewolf is trying to pass on his disease and flee, or be violent as possible and then do so. 
Even if they are no longer werewolf, does that absolve them of murder, of continuing the cycle? If you have been bitten, are you a werewolf? Are you a ticking timebomb?
The werewolf is attacking the vamp, who do you root for?
A werewolf wants to come peacefully. Do you believe him? What if he's just biding his time? 
There's people actively pursuing the werewolf trying to become one. Are they bad? The wolf scratches you, says you're now one. No signs, is he lying?
The reconverted werewolf plea for it's life against another werewolf because they gave them power. Is it a douche move to kill him? No? If not, who's the real enemy?

All these questions are what make a mode good.




As for the suggestions of silver, I'm hesitant of it being based off the material system due to it being a bit of a blackhole in terms of coders having knowledge on it. 
I like the idea of the detective having silver bullets. Getting nicked by one could reduce the time being spent in the wolf form, or possibly better; prevents them from turning back into a werewolf so long as it's lodged inside them.
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Messages In This Thread
Reintroduce Werewolf - by Sundance - 11-24-2017, 06:26 AM
RE: Reintroduce Werewolf - by Cirrial - 11-24-2017, 06:55 AM
RE: Reintroduce Werewolf - by Frank_Stein - 11-24-2017, 09:54 AM
RE: Reintroduce Werewolf - by NateTheSquid - 11-24-2017, 11:42 AM
RE: Reintroduce Werewolf - by Noah Buttes - 11-24-2017, 11:57 AM
RE: Reintroduce Werewolf - by Ed Venture - 11-24-2017, 12:06 PM
RE: Reintroduce Werewolf - by Technature - 11-24-2017, 12:43 PM
RE: Reintroduce Werewolf - by locusts - 11-24-2017, 01:44 PM
RE: Reintroduce Werewolf - by warcrimes - 11-24-2017, 01:59 PM
RE: Reintroduce Werewolf - by ferriswheel1 - 11-24-2017, 03:01 PM
RE: Reintroduce Werewolf - by babayetu83 - 11-24-2017, 03:48 PM
RE: Reintroduce Werewolf - by SoniTeh1 - 11-24-2017, 05:20 PM
RE: Reintroduce Werewolf - by Kodos - 11-24-2017, 05:29 PM
RE: Reintroduce Werewolf - by Hulk Hogan - 11-24-2017, 05:31 PM
RE: Reintroduce Werewolf - by Frank_Stein - 11-24-2017, 06:14 PM
RE: Reintroduce Werewolf - by Mageziya - 11-24-2017, 07:23 PM
RE: Reintroduce Werewolf - by atomic1fire - 11-24-2017, 08:21 PM
RE: Reintroduce Werewolf - by cyberTripping - 11-24-2017, 09:14 PM
RE: Reintroduce Werewolf - by Hulk Hogan - 11-25-2017, 09:57 PM
RE: Reintroduce Werewolf - by cyberTripping - 11-25-2017, 10:21 PM
RE: Reintroduce Werewolf - by NateTheSquid - 11-24-2017, 10:05 PM
RE: Reintroduce Werewolf - by Nnystyxx - 11-24-2017, 10:06 PM
RE: Reintroduce Werewolf - by Sundance - 11-25-2017, 02:25 AM
RE: Reintroduce Werewolf - by atomic1fire - 11-25-2017, 02:11 PM
RE: Reintroduce Werewolf - by Nnystyxx - 11-25-2017, 09:00 AM
RE: Reintroduce Werewolf - by Mageziya - 11-25-2017, 10:45 AM
RE: Reintroduce Werewolf - by Sundance - 11-25-2017, 11:10 AM
RE: Reintroduce Werewolf - by Dr Zoidcrab - 11-25-2017, 12:10 PM
RE: Reintroduce Werewolf - by babayetu83 - 11-25-2017, 10:47 PM
RE: Reintroduce Werewolf - by YoukCat - 11-25-2017, 11:01 PM
RE: Reintroduce Werewolf - by Mageziya - 11-25-2017, 11:16 PM
RE: Reintroduce Werewolf - by ZeWaka - 11-26-2017, 12:02 AM
RE: Reintroduce Werewolf - by APARTHEID - 11-26-2017, 01:00 AM
RE: Reintroduce Werewolf - by Kodos - 11-26-2017, 03:35 AM
RE: Reintroduce Werewolf - by Nnystyxx - 11-26-2017, 08:03 AM
RE: Reintroduce Werewolf - by cyberTripping - 11-26-2017, 04:11 PM
RE: Reintroduce Werewolf - by atomic1fire - 11-27-2017, 05:09 PM
RE: Reintroduce Werewolf - by Ed Venture - 11-27-2017, 05:49 PM
RE: Reintroduce Werewolf - by Sundance - 11-28-2017, 04:22 PM
RE: Reintroduce Werewolf - by Frank_Stein - 11-28-2017, 05:31 PM
RE: Reintroduce Werewolf - by Ed Venture - 11-28-2017, 06:38 PM
RE: Reintroduce Werewolf - by babayetu83 - 11-28-2017, 07:04 PM
RE: Reintroduce Werewolf - by Mageziya - 12-11-2017, 03:16 PM
RE: Reintroduce Werewolf - by Drago156 - 12-11-2017, 03:41 PM
RE: Reintroduce Werewolf - by Dr Zoidcrab - 12-12-2017, 02:54 AM
RE: Reintroduce Werewolf - by Frank_Stein - 12-12-2017, 06:15 AM
RE: Reintroduce Werewolf - by Wisecrack34 - 12-13-2017, 10:23 AM

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