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Encyclopedia Robustica: Damage values and why they matter...
#7
This is as good a place to post this, though it's not finished:

STUN TIMES

==Being Punched==

knocked out test 1: 00.40.1
knocked out test 2: 00.42.8
knocked out test 3: 00.43.7

Winded test 1: 00.16.7
Winded test 2: 00.20.3
Winded test 3: 00.17.3

Knocked Down test 1: 00.20.6
Knocked Down test 2: 00.24.6
Knocked Down test 3: 00.32.9

==Being knocked out ==

in this form of knock out, you are knocked down but you can still see and hear everything around you

Gas Tank (large, blue) test 1: 03.28.0
Gas Tank (large, blue) test 1: 03.23.0
Gas Tank (large, blue) test 1: 03.28.0


==Being knocked unconcious==

In this form you cannot speak or see anything around you

Gas Tank (large, blue) test 1: 00.23.1
Gas Tank (large, blue) test 2: 00.15.5
Gas Tank (large, blue) test 3: 00.20.3

Toolbox test 1: 01.00.5
Toolbox test 2: 02.09.9
Toolbox test 3: 02.06.5

Emergency oxygentank test 1: 02.10.8
Emergency oxygentank test 2: 01.28.3
Emergency oxygentank test 3: 02.05.8

Fire extinguisher test 1: 01.30.8
Fire extinguisher test 2: 02.08.1
Fire extinguisher test 3: 02.03.1

== Being Pushed Down ==

test 1: 00.05.0
test 2: 00.04.2
test 3: 00.06.1

== STUN WEAPONS ==

Flash test 1: 00.32.1
Flash test 2: 00.27.8
Flash test 3: 00.30.2

== Being stripped ==

stripping someone of ALL items test 1: 00.15.9
stripping someone of ALL items test 2: 00.16.1
stripping someone of ALL items test 3: 00.15.7

knockout times are pretty damn long
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