11-16-2017, 05:21 PM
(11-15-2017, 12:25 PM)John Warcrimes Wrote: I like this, kinda turns the run/walk into a second, over-arching "SuperIntent" of Careful / Reckless
It might be worth looking at letting the game take an average of your last, say, minute or so of gameplay to get an average of your super-intent, kinda like some pseudo heartrate / stamina linked kind of thing. That would stop people from just running around, hotkeying to a walk in a split second and having all the "being careful" bonuses. They should apply to someone who's generally having a chill time, payin attention, bein cautious.
"Super Intent" is definitely what I had in mind, since the change of your walk speed or "Stance" can then modify all the other intents, doubling your actions.
I'd definitely want them to feel situationally beneficial in a way that allows multiple approaches to different situations depending on the player style.