11-15-2017, 04:59 PM
(11-15-2017, 12:25 PM)John Warcrimes Wrote: I like this, kinda turns the run/walk into a second, over-arching "SuperIntent" of Careful / Reckless
It might be worth looking at letting the game take an average of your last, say, minute or so of gameplay to get an average of your super-intent, kinda like some pseudo heartrate / stamina linked kind of thing. That would stop people from just running around, hotkeying to a walk in a split second and having all the "being careful" bonuses. They should apply to someone who's generally having a chill time, payin attention, bein cautious.
At first I was really skeptical of slowing down combat, but I actually really like this idea. Instead of having two spessmen spamming WASD, flying around each other, while trying to click one another, it'd be more of a cautious duel. But then again, that's only if the bonuses really warrant the disadvantage of walking in the first place.