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Differentiate the mutant races
#1
The mutant races are currently mostly cosmetic. I think they should have some gameplay effect if you go through the genetic junk to unlock them.

- Squids can breathe water (and maybe other fluids)
- Skellingtons are resistant to cold, heal from drinking milk
- Lizard stamina regen is based on air temperature

Any other ideas?
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Messages In This Thread
Differentiate the mutant races - by LuigiThirty - 11-14-2017, 01:44 PM
RE: Differentiate the mutant races - by Cirrial - 11-14-2017, 01:45 PM
RE: Differentiate the mutant races - by Vitatroll - 11-14-2017, 06:23 PM
RE: Differentiate the mutant races - by Vitatroll - 11-15-2017, 09:42 AM
RE: Differentiate the mutant races - by Lady Birb - 11-14-2017, 05:12 PM
RE: Differentiate the mutant races - by Cyfarfod - 11-14-2017, 06:19 PM
RE: Differentiate the mutant races - by Mageziya - 11-14-2017, 09:03 PM
RE: Differentiate the mutant races - by Sov - 11-15-2017, 07:12 AM
RE: Differentiate the mutant races - by Sundance - 11-15-2017, 07:47 AM
RE: Differentiate the mutant races - by Kodos - 11-15-2017, 09:48 PM
RE: Differentiate the mutant races - by misto - 11-19-2017, 05:32 AM

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