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Genetics changes departments to science.
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(11-12-2017, 04:06 AM)The Grim Sleeper Wrote:
(11-11-2017, 10:50 AM)Technature Wrote: On the other hand, I notice that science is rather sparse population wise compared to other departments.

So the problem is 'a lack of people in the science lab', so that there is some level of supervision on that department.
I agree that the lack of supervision in the Labs is a problem, but previous suggested solution to grant the guards access was shut down with 'stop being anti-fun, bombing is always fun for the people who die'.

I agree that having the mostly sedentary geneticists to stand watch would help a bit. But at the same time, adding genetics to the mix of turbo-nerdy that is the science department, would probably just result in hulked-out madman with super-stimulants, adventure-gear and max-cap bombs having a deathmatch in there.

Edit: I realize I made a bit of a leap in logic there. I suppose there are other reasons to keep a department staffed beyond those serving my visions of a fascist utopia.
i disagree, in general genetics is a massive time sink, which is why they are so sedentary, for the geneticists, any geneticist putting in the time to become a hulk won’t have time to do all the other science things you mentioned until late in the round
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RE: Genetics changes departments to science. - by Newtonsolo - 11-13-2017, 11:53 AM

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