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Dreaming in Goonstation.
#4
Would it really be that hard to code? Doesn't VR more or less work on this same principle?

What sounds more labor intensive to me is working out the details of the dreamscape. Is it going to reuse areas, or get it's open dedicated zlevel? 

There's also the question of value added to the overall experience. I like the idea, but it seems more like something that would be related to the Sol metagame
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Messages In This Thread
Dreaming in Goonstation. - by Hulk Hogan - 11-10-2017, 07:51 PM
RE: Dreaming in Goonstation. - by medsal15 - 11-10-2017, 07:58 PM
RE: Dreaming in Goonstation. - by NateTheSquid - 11-10-2017, 09:31 PM
RE: Dreaming in Goonstation. - by Frank_Stein - 11-11-2017, 08:45 AM
RE: Dreaming in Goonstation. - by babayetu83 - 11-11-2017, 10:46 AM
RE: Dreaming in Goonstation. - by MaRcuSTheDAWG - 11-11-2017, 12:47 PM
RE: Dreaming in Goonstation. - by Vitatroll - 11-11-2017, 01:04 PM
RE: Dreaming in Goonstation. - by Faceplant - 11-11-2017, 02:10 PM
RE: Dreaming in Goonstation. - by atomic1fire - 11-11-2017, 07:48 PM
RE: Dreaming in Goonstation. - by Vitatroll - 11-11-2017, 08:28 PM
RE: Dreaming in Goonstation. - by Frank_Stein - 11-11-2017, 11:00 PM
RE: Dreaming in Goonstation. - by Technature - 11-12-2017, 01:35 AM
RE: Dreaming in Goonstation. - by Hulk Hogan - 11-12-2017, 06:18 AM
RE: Dreaming in Goonstation. - by Frank_Stein - 11-12-2017, 07:10 AM
RE: Dreaming in Goonstation. - by Hulk Hogan - 11-12-2017, 11:39 PM
RE: Dreaming in Goonstation. - by atomic1fire - 11-12-2017, 08:32 AM
RE: Dreaming in Goonstation. - by Frank_Stein - 11-17-2017, 06:07 AM
RE: Dreaming in Goonstation. - by Haprenti - 11-17-2017, 12:36 PM
RE: Dreaming in Goonstation. - by Cirrial - 11-19-2017, 11:52 AM

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