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Should Killswitch notices get a unique noise too?
#11
Even as someone who plays AI often, I still think the killswitch is useful as an absolute last-ditch option, especially when dealing with a shit AI/borg who just straight-up refuses to listen to their laws, at which point resetting them wouldn't really do anything. Ideally admins would settle that but that's not always possible.

Yes to a big flashy alert though. Also mayyyyybe a little more time on the killswitch clock.
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RE: Should Killswitch notices get a unique noise too? - by Roomba - 11-04-2017, 03:32 PM

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