05-15-2013, 08:59 PM
Perhaps a range mechanic could be added.
The VR player has to stay a certain number of squares close to the player to exist.
In addition require they be charged once and a while. someone who's effectively hiding in a locker will have to run out to charge their glasses, and within that time frame be potentially caught. Not to mention they'll always have to be close by.
The VR player has to stay a certain number of squares close to the player to exist.
In addition require they be charged once and a while. someone who's effectively hiding in a locker will have to run out to charge their glasses, and within that time frame be potentially caught. Not to mention they'll always have to be close by.