10-15-2017, 04:37 AM
(This post was last modified: 10-15-2017, 04:41 AM by Vitatroll. Edited 1 time in total.)
(10-15-2017, 12:45 AM)Roomba Wrote: I don't like the idea of anti-X weaponry that specifically effects certain antag types while leaving the rest unharmed. Part of the fun of the game is that you have to balance taking out enemies with collateral damage to the crew, ...Fair. My original line of thought was around making things like flares being a tad more useful against the pyrophobic. The 'practically useless' bit was dumb and didn't take into account our server's playstyle or game limitations.
I really like the UV rifle though, just not for it's intended purpose.

and yeah, I'll just state that I agree with Ed. Bringing cog1's armory in line with cog2's is a good goal.