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Update the Cog1 Armory
#17
I don't like the idea of anti-X weaponry that specifically effects certain antag types while leaving the rest unharmed. Part of the fun of the game is that you have to balance taking out enemies with collateral damage to the crew, and that occasionally the clown gets beat up for wearing wiz robes during a wizard round, or someone gets lynched because he was mistaken for a ling (heck, that's the theoretical modus operandi of the sneaky antags like lings or vamps). The game loses something if you can just spray everyone with the anti-ling minigun and then go 'well, none of you are dead, you're all good to go, moving on'.

(And yes, I know something of the sort already exists in the form of the vampire's weakness to holy water. I don't like that either, but as long as that's an isolated case specific to vampires I can deal with it.)


Messages In This Thread
Update the Cog1 Armory - by Ed Venture - 10-07-2017, 02:52 PM
RE: Update the Cog1 Armory - by Lady Birb - 10-08-2017, 05:48 AM
RE: Update the Cog1 Armory - by Sundance - 10-08-2017, 01:22 PM
RE: Update the Cog1 Armory - by Ed Venture - 10-08-2017, 01:42 PM
RE: Update the Cog1 Armory - by Frank_Stein - 10-08-2017, 03:59 PM
RE: Update the Cog1 Armory - by cgrn10 - 10-08-2017, 03:13 PM
RE: Update the Cog1 Armory - by LuigiThirty - 10-08-2017, 04:08 PM
RE: Update the Cog1 Armory - by Technature - 10-08-2017, 08:38 PM
RE: Update the Cog1 Armory - by Superlagg - 10-08-2017, 04:56 PM
RE: Update the Cog1 Armory - by Tarmunora - 10-08-2017, 06:45 PM
RE: Update the Cog1 Armory - by LuigiThirty - 10-08-2017, 08:49 PM
RE: Update the Cog1 Armory - by Wraithcraft - 10-09-2017, 02:53 AM
RE: Update the Cog1 Armory - by Sundance - 10-09-2017, 03:28 AM
RE: Update the Cog1 Armory - by Vitatroll - 10-09-2017, 05:03 AM
RE: Update the Cog1 Armory - by atomic1fire - 10-13-2017, 06:08 AM
RE: Update the Cog1 Armory - by Roomba - 10-15-2017, 12:45 AM
RE: Update the Cog1 Armory - by Vitatroll - 10-15-2017, 04:37 AM
RE: Update the Cog1 Armory - by Ed Venture - 10-15-2017, 04:22 AM
RE: Update the Cog1 Armory - by Flourish - 10-29-2017, 05:55 PM
RE: Update the Cog1 Armory - by Ed Venture - 10-29-2017, 06:03 PM

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