10-10-2017, 05:41 PM
(This post was last modified: 10-10-2017, 05:42 PM by Nnystyxx. Edited 1 time in total.)
(10-10-2017, 05:36 PM)Lord Birb Wrote: Positive symptom ideas:
- Causes your face to grow a pair of sunglasses. Tier one only
- Increased stamina regen. Power scales with tier. Tier five makes you unstunnable.
- Health regen. Power scales with tier. Higher tiers can regrow limbs and even organsĀ at tier five.
- Random, positive mutations that do not effect stability. Higher tiers can grant better mutations.
- Stabilizing your body temperature, raising it if you are cold and lowering it if you are hot. Tier five effectively grants you the thermal immunity mutation.
- Remains inactive in your bloodstream until you go into crit, after which it releases several powerful healing chemicals and dies, similar to a robusttec implant. Tiers 3-5 only, higher tiers give more powerful healing chemicals.
Imagine if you engineered powerful healing/stamina/temperature viruses and released them on the station. You could effectively make a bunch of semi-immortal freaks. It'd be hilarious to see a traitor trying to kill people in certain ways and repeatedly failing because they have the virus.
Imagine, a round where stuns don't exist.
EDIT: I'm personally totally cool with the idea of Pathology having very wide-spreading repercussions if you're a big enough nerd to learn how to do it with consistency. Positive ones would make it all the better.