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Minor new higher framerate leads to sickening movement
#1
okay so the new fps update does this thing, i'm pretty sure it applies to everyone else but i dunno why it isnt' reported here

when you walk there's these very tiny 1 frame stops in between tiles instead of one swoop movement when going at normal speed, and it's sickening after being used to the old movement which if you went in a line it was like butter

i assume this is because the game registers you being on the tiles instead of in between the tiles, and the animation is just a nice visual effect (the going in between tiles one) and with the new framerate, it's so high that you actually see the frames in between each tile movement which you stay still

proposed fix: revert the FPS update, or make the walk cycle animation a few milliseconds longer

i know this is like really nitpicky and people haven't had problems but it's so disorienting for me aghh Look at that guy puke


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new higher framerate leads to sickening movement - by PH77SER - 10-05-2017, 09:51 AM

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