10-01-2017, 05:43 PM
(09-29-2017, 11:00 AM)Hulk Hogan Wrote:(09-28-2017, 04:39 PM)babayetu83 Wrote: map rotation
I would like that and AI’s player camera to move like a ghost, for free form movement. The AI would see staticky tiles that aren’t in a cameras line of sight. Think AI from /tg/ station. If a AI moves near a camera then the camera that is mounted on a wall will rotate depending on the direction of the AI, so antags can detect if a AI is spying.
It's already coded and 99% finished, it just needs the last 1% that takes 50% of the time.