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More non-lethal takedowns, weapons, and restraints
#20
If people can craft improvised cuffs, antagonists will always carry some with them, and combat will turn into who can cuff the other guy first. On practically every other ss13 server where cable cuffs are a thing, combat just feels icky because of how essential handcuffs are when you want to disable someone.
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RE: More non-lethal takedowns, weapons, and restraints - by Faceplant - 09-29-2017, 09:30 AM

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