09-28-2017, 04:59 AM
insert solarium good ending joke
on a more serious note, ghosts having more stuff to do. controlling guardbuddies and patrolling, roles deep in the adventure zone with "survive" as their only goal, etc
also another thing is an actual map changer, a check if over 35 players, switch to cog2, if under 35 for 3 rounds straight, cog1.
also a passive thing for sec to do while waiting for crims to happen, like having temporary access to a department if it's understaffed
and finally a "guide" role, it's only schtick is teaching about stuff. you're pretty much an assistant, gain a silly hat and a suit.
on a more serious note, ghosts having more stuff to do. controlling guardbuddies and patrolling, roles deep in the adventure zone with "survive" as their only goal, etc
also another thing is an actual map changer, a check if over 35 players, switch to cog2, if under 35 for 3 rounds straight, cog1.
also a passive thing for sec to do while waiting for crims to happen, like having temporary access to a department if it's understaffed
and finally a "guide" role, it's only schtick is teaching about stuff. you're pretty much an assistant, gain a silly hat and a suit.