09-25-2017, 01:24 PM
(09-25-2017, 10:13 AM)poland spring Wrote: Why the hell would throwing something be a counter, it takes way less time to drop the chair and flip onto someone than it does to realize that's happening, pick something up, and throw it
I know y'all want yo keep your win button but this is silly
Chair flips have an effective range, so if you figure out what's going on you can move out of range and toss an object from where they can't reach you.
(09-25-2017, 11:02 AM)mbc Wrote: I'm thinking No on a chair-climb delay.
(09-25-2017, 10:18 AM)APARTHEID Wrote: What if you just run into someone with a non-helpful intent to push them off?
i kind of like this + throwing knocking people down (maybe Medium/Large sized objects only), opinions on this?
It should be noted you can already knock people off chairs, by clicking the chair they're on. It just puts you in the flips range though. I like having objects being thrown, with the condition that the person can catch said objects to prevent being knocked down
I also like being able to catch the person on the jump do a reversal. Kinda goes with the WWE-ness of the chair flip as a move