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Make dying less deadly
#22
Really I feel we should firstly repurpose what we have if your looking to go down the "crit lingering after recovering" rather than new things to implement. Here's a few ideas.

Basically these ailments occur after reaching -100 health. Crit at -100 would be still deadly, but would be more escalating instead of random death.

Severe bruising: Occurs at -100 with significant brute.
Symptoms: Slow movement, reduced stamina
Procedure: Sleeper rest for 2-3 mins. Hey uses for the sleeper!

3rd Degree burns: Occurs at -100 with significant burn.
Symptoms: Twitching, collapsing + screaming. 
Procedure: Surgical skin graft. Scalpel on chest to remove burnt tissue, add synthflesh. Hey uses for synthflesh!

Acute toxicity: Occurs at -100 with significant toxin damage.
Symptoms: Hazy vision, vomiting, confused movement, -50 blood. 
Procedure: Blood transfusion. IVing blood to replenish the lost 50 blood. Hey uses for iv bags!

Yes these can all occur at once if you've been significantly fucked.
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Messages In This Thread
Make dying less deadly - by Superlagg - 09-24-2017, 02:58 PM
RE: Make dying less deadly - by NateTheSquid - 09-24-2017, 03:16 PM
RE: Make dying less deadly - by Sundance - 09-24-2017, 03:19 PM
RE: Make dying less deadly - by Zafhset - 09-24-2017, 03:47 PM
RE: Make dying less deadly - by Nnystyxx - 09-24-2017, 04:31 PM
RE: Make dying less deadly - by Vitatroll - 09-24-2017, 05:27 PM
RE: Make dying less deadly - by Lady Birb - 09-24-2017, 06:20 PM
RE: Make dying less deadly - by NateTheSquid - 09-24-2017, 06:20 PM
RE: Make dying less deadly - by Frank_Stein - 09-24-2017, 06:27 PM
RE: Make dying less deadly - by atomic1fire - 09-24-2017, 06:50 PM
RE: Make dying less deadly - by Zafhset - 09-24-2017, 07:04 PM
RE: Make dying less deadly - by Boon Yoon - 09-24-2017, 08:35 PM
RE: Make dying less deadly - by Frank_Stein - 09-25-2017, 08:25 AM
RE: Make dying less deadly - by Roomba - 09-24-2017, 09:27 PM
RE: Make dying less deadly - by ferriswheel1 - 09-25-2017, 12:11 AM
RE: Make dying less deadly - by Nnystyxx - 09-25-2017, 12:15 AM
RE: Make dying less deadly - by Dr Zoidcrab - 09-25-2017, 12:49 AM
RE: Make dying less deadly - by Sundance - 09-25-2017, 01:39 AM
RE: Make dying less deadly - by Roomba - 09-25-2017, 03:09 AM
RE: Make dying less deadly - by Crystalwarrior - 09-25-2017, 03:34 AM
RE: Make dying less deadly - by Cyfarfod - 09-25-2017, 09:01 AM
RE: Make dying less deadly - by Sundance - 09-25-2017, 09:27 AM
RE: Make dying less deadly - by Crystalwarrior - 09-25-2017, 10:48 AM
RE: Make dying less deadly - by Paineframe - 09-25-2017, 10:58 AM
RE: Make dying less deadly - by Frank_Stein - 09-25-2017, 01:13 PM
RE: Make dying less deadly - by Superlagg - 09-25-2017, 01:43 PM
RE: Make dying less deadly - by Paineframe - 09-25-2017, 03:56 PM
RE: Make dying less deadly - by atomic1fire - 09-25-2017, 04:51 PM
RE: Make dying less deadly - by Lady Birb - 09-25-2017, 08:39 PM
RE: Make dying less deadly - by Sundance - 09-25-2017, 11:14 AM
RE: Make dying less deadly - by Superlagg - 09-25-2017, 11:59 AM
RE: Make dying less deadly - by drymelon - 09-27-2017, 12:31 AM
RE: Make dying less deadly - by Superlagg - 11-26-2017, 08:43 AM
RE: Make dying less deadly - by warcrimes - 11-26-2017, 10:46 AM
RE: Make dying less deadly - by Frank_Stein - 11-26-2017, 03:32 PM

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