09-24-2017, 10:27 AM
(This post was last modified: 09-24-2017, 10:29 AM by Sundance. Edited 1 time in total.)
Alright I've had some time to think about this, so some criticism mbc, take from it what you may.
There needs to be unique items to buy, otherwise it runs risk of being feature bloat. They need to be distinct flavor items that will enhance your gimmick or your general fashion sense. They must not give you a distinct advantage in any shape or form. Following on from that here's the list.
1. Harmonica, hoodies, bee eggs, crayons, toy swords - have no reason to be in this list. These are items that can be accessed already on the station. They must be unique or rare. So a reverse harmonica, or a funky hoodie, special crayons that have unique options, or rainbow toy-swords. You could charge them so they're quite low, but then you run the risk of bloat. In-game currency already suffers from this.
2. Chameleon jumpsuits, fake moustaches, bee eggs - these are items that give you distinct advantage. You may argue that this advantage is trivial, but you'd really want to avoid anything that does, no matter how trivial. It would be pretty easy to balance this out anyway, just make it that a fake mustache does not effect your ID, rename it "budget moustache", make the bee egg a special breed of bee that cannot sting. The jumpsuit i'm not sure of.
3. Everything else gets a solid thumbs up. Particularly paints; you should also include pattern paints. The ability to change your appearance to a different race for a cost is also great, would include more things there.
But really unique items will be key to whether this feature will stand the test of time or not.
There needs to be unique items to buy, otherwise it runs risk of being feature bloat. They need to be distinct flavor items that will enhance your gimmick or your general fashion sense. They must not give you a distinct advantage in any shape or form. Following on from that here's the list.
1. Harmonica, hoodies, bee eggs, crayons, toy swords - have no reason to be in this list. These are items that can be accessed already on the station. They must be unique or rare. So a reverse harmonica, or a funky hoodie, special crayons that have unique options, or rainbow toy-swords. You could charge them so they're quite low, but then you run the risk of bloat. In-game currency already suffers from this.
2. Chameleon jumpsuits, fake moustaches, bee eggs - these are items that give you distinct advantage. You may argue that this advantage is trivial, but you'd really want to avoid anything that does, no matter how trivial. It would be pretty easy to balance this out anyway, just make it that a fake mustache does not effect your ID, rename it "budget moustache", make the bee egg a special breed of bee that cannot sting. The jumpsuit i'm not sure of.
3. Everything else gets a solid thumbs up. Particularly paints; you should also include pattern paints. The ability to change your appearance to a different race for a cost is also great, would include more things there.
But really unique items will be key to whether this feature will stand the test of time or not.