09-19-2017, 02:58 PM
(This post was last modified: 09-19-2017, 03:03 PM by Sundance. Edited 2 times in total.)
What about stuff that would allow them to do their roles better? This is just me ruminating, I'm not sure.
If not, then it would make them stand out at doing their jobs better?
Without going off the tracks, I'll give an example:
A jumper can be acquired in-game.
However, something like a swave/smart doctors coat would be available if you roll doc. This makes you stand out as someone who's being either doing a good job as doctor or at least pulling your weight. It'd kind of be a signal to players (of course antagonists can jump on this for betrayal) that your to be trusted in your position, even though its totally superficial.
Aside: a bonus should occur if you complete your crew objectives, for sure.
If not, then it would make them stand out at doing their jobs better?
Without going off the tracks, I'll give an example:
A jumper can be acquired in-game.
However, something like a swave/smart doctors coat would be available if you roll doc. This makes you stand out as someone who's being either doing a good job as doctor or at least pulling your weight. It'd kind of be a signal to players (of course antagonists can jump on this for betrayal) that your to be trusted in your position, even though its totally superficial.
Aside: a bonus should occur if you complete your crew objectives, for sure.