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Inter-Departmental Cooperation (co-op)
#37
How about request buttons linked to a little blinky light or something in the associated department? Or maybe a partial crew manifest available to everyone? One of the big things impacting cooperation is that most people have no idea if anyone's standing on the other end of that chute waiting for stuff, and the radio is a crappy way to coordinate who wants things.

For example, I'm a botanist, I grow some food, I shove it down the kitchen chute, and from my perspective that's it. I never hear anything about it ever again. Is there a chef in the kitchen, or did he fuck off somewhere on a gimmick? Is the chef still alive? Did a chef even join this round at all? Are these veggies I'm sending just sitting unnoticed in the kitchen? Probably! Same goes for every other job that sells stuff. As a miner or QM, I can send stuff to robotics, then twenty minutes later when I show up in Medbay I discover the robutticist is AWOL and the create I sent has never been touched. I've tried calling out over the radio, I've tried sending letters via the mail, but for all I know the department on the other end is completely empty.
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RE: Inter-Departmental Cooperation (co-op) - by Paineframe - 09-17-2017, 11:31 AM

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