05-12-2013, 04:47 PM
Take these individually, please don't say these are bad ideas as a whole, but I didn't want to make 6 threads and clutter the forum.
1. Buff Power Sinks at least 3x preferrably 5x-10x (way too weak you need more than 2 to do anything with semi-competent engineers (read: starting engine))
2. this one is a bit more controversial but MAKE GUARDBUDDIES STAY IN RESEARCH SECTOR, them roaming station is super lame.
3. add a shake feature to artistic toolbox by using it in hand you shake the souls out
4. buff red chainsaw to have its own backpack come with it, the backpack is able to store large as heck items but same amount, looks the same as a regular backpack (Stores red chainsaw).
5. make non research buddies not care about traitor items, they may just say someone is carrying an item or tell them they should drop that before they hurt themselves.
6. Give the CE a LARGE MAJESTIC OWL, Delivers letters/packages/gifts to locations maybe, he needs it to keep him from going insane and murdering everyone, maybe.
1. Buff Power Sinks at least 3x preferrably 5x-10x (way too weak you need more than 2 to do anything with semi-competent engineers (read: starting engine))
2. this one is a bit more controversial but MAKE GUARDBUDDIES STAY IN RESEARCH SECTOR, them roaming station is super lame.
3. add a shake feature to artistic toolbox by using it in hand you shake the souls out
4. buff red chainsaw to have its own backpack come with it, the backpack is able to store large as heck items but same amount, looks the same as a regular backpack (Stores red chainsaw).
5. make non research buddies not care about traitor items, they may just say someone is carrying an item or tell them they should drop that before they hurt themselves.
6. Give the CE a LARGE MAJESTIC OWL, Delivers letters/packages/gifts to locations maybe, he needs it to keep him from going insane and murdering everyone, maybe.