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Inter-Departmental Cooperation (co-op)
#30
My personal thought on the perfect Cooperative station is simple.

Every department can reach their best on their own, but will do it faster if they help one another.

Adding things that departments only get if they get supplies from someone else (where it matters, stuff like certain chef recipes aren't a big deal) means people that want the best for their buddies are screwed if the resources won't cooperate, or worse, are outright hostile against them for their own reasons (Traitor, Ling, Mindslave, asshole). And that isn't even going into if the department is understaffed or destroyed.

If however, outside assistance isn't necessary but does speed up the process exponentially, people will be encouraged to work together while not being down the shitter should required departments be unable or unwilling to assist.

Naturally, how to do it is on a case by case basis, and even if it's implemented in some way it's probably best to assume it won't be used the mass majority of the time (I mean, how often do people ask things of mining, and of those times, how often do they actually send materials?).
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RE: Inter-Departmental Cooperation (co-op) - by Technature - 09-14-2017, 02:36 PM

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