09-14-2017, 06:34 AM
(09-13-2017, 10:37 PM)cgrn10 Wrote: I tried my hand at byond coding it was scary and I never looked at it again so I can't say from my perspective, but this is what a coder told me some time ago! I mean persistence as in changing the map not like a text file with my fart space mans name.
Hm.
If what we're carrying from round-to-round is just a bunch of items, like our banana and mauxite stocks accessed through some kind of object, maybe that could be stored in a text file that byond reads at mapload and writes as the game ends.
This, of course, assumes that:
* byond can write in-game variables'n'shit to a file.
* byond can later read that shit.
* byond can interpret that shit into item stocks.
* it isnt an absolute nightmare to work with.
I know that byond can build logs of our shenanigans and maybe even store them after the round ends. But, I don't know if that kind of file or writing method could produce something that would help this in any way.