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Chaplain Rework Discussion/Suggestion Smackdown
(09-09-2017, 05:51 PM)Grek Wrote: And as a slightly less complex version of the above:

Each Chaplain, on roundstart, is prompted for the name of their religion. They get a blank field to put whatever they want in. They are then prompted for a set of traits - the same list of traits you get to pick for your own spaceman - and are asked to pick traits with a total value of no more than 1. And bam, the Chaplain's religion is selected. Anyone within 1 tile of the Chaplain can then use the special Convert verb (located in the Local menu, or by right-clicking on the Chaplain) to join that religion and get all of those traits for the rest of the round. The Chaplain automatically gets the traits.

Survivalist shows religious traits in a fancy font.

A traitor Chaplain can order a box of holy hand grenades for 2TC which work as flashbangs and convert everyone in the room to the thrower's religion.

Not a bad idea. All the negative traits really compliment that item too
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