09-08-2017, 06:41 AM
(09-06-2017, 09:08 PM)NateTheSquid Wrote: you clarified with exactly what was in the first post. i mean when does the pickpocketing occur. all the time? or with a trait? or with a certain intent?Just to recap: When you drag another player onto yourself, it opens a menu that displays their gear in a hyperlinked list. Items carried in the clothing-pockets are obscured and displayed only as 'something'. Clicking an item there means "try and grab this item of another person". This displays a time-bar over the person being looted, and displays a message conveying the action. Once the bar is full, the item will be in the grabber's hand. For a firsthand experience, stand close to one of the monkeys on the station. You should eventually get a "Darwin rifles through NateTheSquid's pockets.".
So presumably, the Original idea was that when trying to take items out of the pocket slots, it should succeed instantly, and without any alerts.