09-07-2017, 08:54 AM
I like this. Here are a few possibly terrible ideas:
Janitor - CleanSense - Can tell where the dirtiest room on the station is
Roboticist - Robotic Understanding - Has a slight chance of overhearing part of robotic speech without an implant (roughly the same as chaplain and ghosts)
Geneticist - Potent Genes - Genetic abilities have a slightly shorter cooldown
Scientist - Efficient Chemistry - Mix chemicals without waste, get larger amounts of product! (e.g. mix 10 lithium, mercury, sugar, get 15 space drugs instead of 10)
Head of Security - CrimeVision - Can see people who are set to arrest without needing security glasses
Perhaps also a general trait - Still In Training - which cancels out any job related bonuses for those who dont like them or want a challenge.
Janitor - CleanSense - Can tell where the dirtiest room on the station is
Roboticist - Robotic Understanding - Has a slight chance of overhearing part of robotic speech without an implant (roughly the same as chaplain and ghosts)
Geneticist - Potent Genes - Genetic abilities have a slightly shorter cooldown
Scientist - Efficient Chemistry - Mix chemicals without waste, get larger amounts of product! (e.g. mix 10 lithium, mercury, sugar, get 15 space drugs instead of 10)
Head of Security - CrimeVision - Can see people who are set to arrest without needing security glasses
Perhaps also a general trait - Still In Training - which cancels out any job related bonuses for those who dont like them or want a challenge.