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Major New Traits issues/bugs
#6
(09-04-2017, 12:22 AM)ZeWaka Wrote: Big Bruiser was changed to 1.5x lol

Changed to 1.25x
Cut matrix time in half. Was intended to dodge all attacks/projectiles.
Dancing changed to 33% and fixed.

edit: still looking into phobias, do feedback and shit here

I danced like 30 times near a monkey (and 10 times near a player), and it never danced back! Maybe this is because the emote code was changed? I know for certain that Happyfeet works when you're a monkey with the actual implementation (I've tested), so it's weird that it doesn't work when you're a human (also, I realized that my suggested fix would only affect the probability for humans, not monkeys, since the latter has their code in mutantraces.dm). Sorry about this!

edit: I realize I may have overestimated the dodge window for Matrix Flopout (I'm not sure, though), since projectiles are just fucked in general. They'll sometimes pass through normal mobs and walls.


Messages In This Thread
New Traits issues/bugs - by Flourish - 09-03-2017, 11:45 AM
RE: New Traits issues/bugs - by Crystalwarrior - 09-03-2017, 01:13 PM
RE: New Traits issues/bugs - by Flourish - 09-03-2017, 01:35 PM
RE: New Traits issues/bugs - by Avack - 09-03-2017, 01:39 PM
RE: New Traits issues/bugs - by ZeWaka - 09-04-2017, 12:22 AM
RE: New Traits issues/bugs - by Flourish - 09-04-2017, 02:53 AM
RE: New Traits issues/bugs - by Crystalwarrior - 09-04-2017, 06:52 AM
RE: New Traits issues/bugs - by ZeWaka - 09-04-2017, 09:04 AM
RE: New Traits issues/bugs - by Crystalwarrior - 09-05-2017, 09:01 PM
RE: New Traits issues/bugs - by ZeWaka - 09-05-2017, 09:28 PM
RE: New Traits issues/bugs - by Crystalwarrior - 09-06-2017, 12:14 AM
RE: New Traits issues/bugs - by ZeWaka - 09-06-2017, 08:25 PM

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