Thread Rating:
  • 1 Vote(s) - 1 Average
  • 1
  • 2
  • 3
  • 4
  • 5
increase the amount of time it takes for a headspider to take over
#14
(08-31-2017, 09:33 AM)Mordent Wrote:
(08-31-2017, 09:21 AM)Ed Venture Wrote: A borg should always kill non-humans and an argument could be made that once they get headspidered that they are no longer human at that point.

I strongly disagree with the first part of that sentence, and would personally disagree with the second. They're human until the changeling takes control, and you can't prove definitively when that is.

exactly! the synthetics have to continue assuming the headspidered person is human until the exact moment they see it do a non-human action.

and about the law junk, people who do that shit with law 1 are the worst. i've literally had to waste my entire traitor round kicking an AI's ass because it refused to open any doors because law 2 says "according to the chain of command" so if you didn't have access, it wouldn't open at all under any circumstances other than the captain/head of the area saying you can go in. we had 1 head (captain) and he was braindead literally all round.

funny that people are so meticulous about the laws until the exact moment they accidently break them, in which case suddenly they are just 'rough suggestions' or "thats not what that law means"
Reply


Messages In This Thread
RE: increase the amount of time it takes for a headspider to take over - by NateTheSquid - 08-31-2017, 01:15 PM

Forum Jump:


Users browsing this thread: 4 Guest(s)