05-10-2013, 12:23 PM
Why not set things up so that both the syndies and the station have their headsets preconfigured to a random new frequency each round? Not a super-special faction only frequency, but just an ordinary frequency that anyone could tune in and listen to?
If the syndies want to tap into station communications, then they'd need to track down the station's frequency for that round.
To an extent, it also works both ways. Some paranoid station dweller with his tinfoil hat and every station bounced radio on the station might accidentally uncover the syndie chatter.
Also, the idiots who break radio silence and alert the entire crew to their presence 10 seconds into the round are probably the same idiots who don't even realize that their earpiece has an adjustable frequency knob. By simply having their radio defaulted to some other channel, they'd probably be incapable of talking to anyone on the station if their life depended on it.
If the syndies want to tap into station communications, then they'd need to track down the station's frequency for that round.
To an extent, it also works both ways. Some paranoid station dweller with his tinfoil hat and every station bounced radio on the station might accidentally uncover the syndie chatter.
Also, the idiots who break radio silence and alert the entire crew to their presence 10 seconds into the round are probably the same idiots who don't even realize that their earpiece has an adjustable frequency knob. By simply having their radio defaulted to some other channel, they'd probably be incapable of talking to anyone on the station if their life depended on it.