08-25-2017, 07:44 AM
Being too reliant on any one gameplay mechanic is the opposite of robust. The most robust players are able to adapt to any situation with little to zero preparation beforehand. Robustness isn't something you can obtain just by following combat advice people give you, it's something you'll get by learning how the game works and how players behave over time.
Besides, it's not sec's job to be robust, its their job to give antags a harder time mass-murdering the crew, and increase the challenge to make it more fun.
Besides, it's not sec's job to be robust, its their job to give antags a harder time mass-murdering the crew, and increase the challenge to make it more fun.