08-22-2017, 03:29 PM
(This post was last modified: 08-22-2017, 03:45 PM by Triacontakai. Edited 3 times in total.)
Me and Tony Holmes (Crystalwarrior160) made a Prisoner's Dilemma style game using MechComp:
Final Version:
Slightly earlier version:
also did i mention that going into a room bolted the door closed
- 2 people went up into separate rooms.
- There were 2 papers labelled "Ally" and "Betray", and a paper scanner.
- Each person chose a paper and used it on the scanner.
- If both chose Ally, they both survived and are now eternal friends bonded by trust woo
- If one chose Betray, and the other chose Ally, the betrayer got a fun prize (a rare item/traitor item), but the other was executed via thrown crates
- If both chose Betray, everyone dies a horrible, horrible death (through thrown crates)
Final Version:
Slightly earlier version:
also did i mention that going into a room bolted the door closed