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Make the low population auto-shuttle unrecallable
#8
(08-10-2017, 09:17 PM)Roomba Wrote: They mean the 'the shuttle is called because everyone's dead' auto-shuttle, not just any regular lowpop shuttle. I'm of two minds about this. On one hand, it's a pretty clear 'you win, round functionally over, please move on' signal to antags, and the shuttle being recallable kinda takes away from that. On the other hand sometimes a rando hops onto a lowpop round, immediately suicides and triggers the auto-shuttle, when everyone else alive still feels like carrying on.
Yep. That's how I see it.

My favorite solution was having a non-recallable shuttle at 50-60 minutes when there's less than 10 people or thereabout. Also helps with the situation where you have no head IDs/nerd expertise, which happens quite often.
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RE: Make the low population auto-shuttle unrecallable - by Vitatroll - 08-11-2017, 12:00 AM

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