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Janitor and Chaplain's lockers
#4
(08-08-2017, 08:32 AM)brojob Wrote: they should be id locked cause latejoin, and janitor spawns with black shoes, not galoshes. the same thing for chaplain, it's just a bit odd how those were the only two jobs that didn't have ID locked containers

Yeah, but, why would they be locked away? 
I think that having galoshes & sandals like it was before creates fun. Even if its that guy again that takes both and starts slipping everyone, he will eventually get them taken away from him. It creates some action on the station too, and that aint bad. How many rounds ended because the antags killed themselves, nothing was going on and eventually the shuttle was called because it was 80+ minutes and everything was boring? Its always fun to fart on someone's face after you stole his hat, or maybe get farted on and learn something, something that you missed and what was the reason you failed? Or you could just look at those two doofuses farting on each other. Now its just behind a lock and "Serious Business Only" note. Mechanics are not an option because only old players know em, mostly. Stealing access might actially stimulate more players talking, trading obsidian crown for all access? but IMO at that point i would just give up and keep running around, simply ignoring that janitor. also when chaplain was actially using his sandals to fight the wizard for example? or combining with banana peels and some weapon as an antag?
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Messages In This Thread
Janitor and Chaplain's lockers - by Atlz90 - 08-08-2017, 08:13 AM
RE: Janitor and Chaplain's lockers - by brojob - 08-08-2017, 08:32 AM
RE: Janitor and Chaplain's lockers - by Atlz90 - 08-08-2017, 09:32 AM
RE: Janitor and Chaplain's lockers - by YoukCat - 08-08-2017, 09:10 AM
RE: Janitor and Chaplain's lockers - by Sundance - 08-08-2017, 11:14 AM
RE: Janitor and Chaplain's lockers - by Atlz90 - 08-08-2017, 11:44 AM

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