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Security set-up proposal *with pictures!!*
#20
I'm sad that the genpop idea didn't take hold. It just requires the willingness to do a bit of roleplay and not treat any arrest as a matter of protocol.

Trying to get some brig stories out of genpop can be a better way to spend a round than patrolling the station.

mozi Wrote:aling with griefers/bored people who quickly escalate to shitty grudges

spending the bulk of your round dealing with the latter so that you are incapable of dealing with the former isn't fun frown

Most rounds traitors are clumsy, extremely careful or dead early on. So... you don't really have a choice of what to do, there's only the jerks to deal with. It doesn't mean that you shouldn't try to outjerk them to have some fun.
Hopefully if traitors per round are increased, there is going to be more of a chance to get a tough nut to crack.

It helps not arresting a traitor on-sight, or taking away their tools before they have had a chance to use them.
I've seen hos people take powersinks and other dangerous stuff from traitors, and releasing them declawed. I don't like the idea of security preventing emergencies. Emergencies are fun to deal with.

Lots of the people who are complaining about the brig are those I see always acting hard and tough.
Maybe you think that you're being fair, but it's not an enjoyable way to play security.
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