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please make console, vending, and hacking UIs less awful
#19
One idea I've had about QM is another section for shipping.

When buying items and crates, instead of it immediately shipping it will show up in another menu that's something like an inventory of items bought.

From there, you can order it to be shipped to the station, or sell it without having to go through the process of it arriving to the station, being given a label, and then sent back out.

Ideally, something like this would go along with a system where QM profit generation comes from buying goods cheaply from one merchant and selling them to another. You'd be able to see how much you'd be making or losing on each purchase. Maybe even have a whole thing where some goods are perishable and you can only sit on them so long before they spoil and are worthless, making selling at a loss the preferable option
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RE: please make console, vending, and hacking UIs less awful - by Frank_Stein - 08-01-2017, 02:45 PM

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