07-30-2017, 03:18 AM
(This post was last modified: 07-30-2017, 03:19 AM by Sundance. Edited 1 time in total.)
I think the problem with suggestions such as these is that they offer no viable alternative.
Would you prefer the pop-ups to what's similar to what's currently on bots and stuff? I feel complex interface, anything that would require navigating through would need HTML, while stuff like bots and hacking should have the pop-up. Simple QoL difference, as pop-up is things you use on the fly, while the HTML would be something you'd expect people to be using consoles and sitting down. Kind of makes sense in my head? no?
There's various QOL things that could be done to make things not so finicky. One thing I find frustrating with the QM console is that when you order a crate, the list of things is then reset back to the original position, i.e: It scrolls back to the very top. Having it when you hit return back to the list so it's not reset and locked on your previous scroll would make navigating and ordering multiple crates far easier.
Would you prefer the pop-ups to what's similar to what's currently on bots and stuff? I feel complex interface, anything that would require navigating through would need HTML, while stuff like bots and hacking should have the pop-up. Simple QoL difference, as pop-up is things you use on the fly, while the HTML would be something you'd expect people to be using consoles and sitting down. Kind of makes sense in my head? no?
There's various QOL things that could be done to make things not so finicky. One thing I find frustrating with the QM console is that when you order a crate, the list of things is then reset back to the original position, i.e: It scrolls back to the very top. Having it when you hit return back to the list so it's not reset and locked on your previous scroll would make navigating and ordering multiple crates far easier.