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[BUGFIX] Fixes Crit Oddities
#2
(07-29-2017, 05:24 PM)Fox McCloud Wrote: When you're in crit, you consistnetly take 1 oxygen damage every Life process, that said, from -51 to -79 health, you don't take any. This generates oddities of being stuck in this range for a long time, and is kinda a lame "cheap spot" to be in where you're probably never going to suffer any ill effects.

So this is why I can live longer while attacked by a ton of pissed monkeys/bees/etc.
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Messages In This Thread
[BUGFIX] Fixes Crit Oddities - by Fox McCloud - 07-29-2017, 05:24 PM
RE: [BUGFIX] Fixes Crit Oddities - by medsal15 - 07-29-2017, 07:34 PM
RE: [BUGFIX] Fixes Crit Oddities - by Noah Buttes - 07-29-2017, 08:11 PM
RE: [BUGFIX] Fixes Crit Oddities - by Fox McCloud - 07-30-2017, 05:39 AM
RE: [BUGFIX] Fixes Crit Oddities - by Superlagg - 07-30-2017, 12:36 PM
RE: [BUGFIX] Fixes Crit Oddities - by atamusvaleo - 07-31-2017, 07:48 AM

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