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Penalties for Wizards Using Guns
#37
Give them a chance of spells fizzling or backfiring if they hold a gun or have one in their inventory while casting, somewhat like how Arcanum did.
Magic missiles turn around and chase the wizard, empower horribly weakens the wizard or empowers a random person, rathen's revenge blows off two of the wizard's limbs, bull's charge sends them flying uncontrollably in a random direction, create golem makes the golem hostile to the wizard, teleporting leaves a random part of the wizard's inventory behind, so on and so forth.
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Messages In This Thread
RE: Penalties for Wizards Using Guns - by Gannets - 07-06-2017, 12:46 AM
RE: Penalties for Wizards Using Guns - by Berrik - 07-06-2017, 05:39 AM
RE: Penalties for Wizards Using Guns - by Maegor - 07-06-2017, 07:33 AM
RE: Penalties for Wizards Using Guns - by BBEG - 07-06-2017, 08:46 AM
RE: Penalties for Wizards Using Guns - by mbc - 07-09-2017, 08:57 PM
RE: Penalties for Wizards Using Guns - by Grek - 07-09-2017, 08:59 PM
RE: Penalties for Wizards Using Guns - by ZeWaka - 07-10-2017, 12:47 AM
RE: Penalties for Wizards Using Guns - by sartorius - 07-10-2017, 10:04 AM

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