07-08-2017, 01:45 PM
There are a couple issues with it, for separate reasons.
Artifacts are activated via randomness, be it touching it as human or robo, beating it, heating or cooling it, radiating it, etc. The vast majority of it is not easily accessible in mining, and scientists will probably not want to touch that. This can be fixed by making it so that specific artifact can only be set to activate via touch.
Newbies (or hell, people who just wanna mine) are put at risk with this idea, since they may accidentally unleash what would basically be an apocalypse unprepared. This could be fixed in itself by displaying a gigantic pop up asking if they're sure they want to do that (You have a feeling something REALLY bad is going to happen if you touch this. Are you sure? [Yes] [FUCK NO]).
Not everyone with easy access to mining (miners) may want to do anything with this, which isn't good for a job with multiple job slots. There isn't an easy way to fix this, and the only real solution relies on people asking if they can touch the artifact. Something like this could be used by antags, griefers, and people pretending (or acting like) they're overly curious children.
Finally, this seems like it might be a bit much to code. I can't say for sure myself, but I'm not sure making baddies that stick around the mining magnet that attack players would be possible, let alone easy (keep in mind hostile mobs default to chasing players for some time after they stop seeing them).
It just seems like it would be less work to put something like this off the station where no one can bring it back with them.
Artifacts are activated via randomness, be it touching it as human or robo, beating it, heating or cooling it, radiating it, etc. The vast majority of it is not easily accessible in mining, and scientists will probably not want to touch that. This can be fixed by making it so that specific artifact can only be set to activate via touch.
Newbies (or hell, people who just wanna mine) are put at risk with this idea, since they may accidentally unleash what would basically be an apocalypse unprepared. This could be fixed in itself by displaying a gigantic pop up asking if they're sure they want to do that (You have a feeling something REALLY bad is going to happen if you touch this. Are you sure? [Yes] [FUCK NO]).
Not everyone with easy access to mining (miners) may want to do anything with this, which isn't good for a job with multiple job slots. There isn't an easy way to fix this, and the only real solution relies on people asking if they can touch the artifact. Something like this could be used by antags, griefers, and people pretending (or acting like) they're overly curious children.
Finally, this seems like it might be a bit much to code. I can't say for sure myself, but I'm not sure making baddies that stick around the mining magnet that attack players would be possible, let alone easy (keep in mind hostile mobs default to chasing players for some time after they stop seeing them).
It just seems like it would be less work to put something like this off the station where no one can bring it back with them.