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[Rework] Wraith
#20
Wraith Spawning

What if instead of starting as a wraith, you spawned as a hard-mode traitor with a death wish objective (die in a glorious fashion with some flavor text to let them know they'll become a wraith upon death)? This gives you the opportunity to bring a few folks down with you and give you some bodies to work with. It works into the whole gruesome death/evil spirit idea as well.

OR

Ghostly Remains
This addresses the current lack of means to fight the wraith. The classic Hollywood trope around evil spirits is that the bones/corpse of the specter are/is still somewhere in the haunted house. The protagonist has to find and burn the remains to cleanse the house.

The idea is similar to my previous post, you start as a staff assistant and can use your wiles to make you way into a dark corner or closet and suicide. Your corpse has a distinct flavor text along the lines of "there's an evil aura to these bones" and is immune to the wraith's powers (no making it a skeleton or revenant). If the crew is able to find your body, they can burn the remains to force the wraith to be summoned to the corpse and become corporeal, and thus able to be fought.

[This part, I'm unsure about]
Perhaps if the wraith isn't killed before the corpse burns completely, the wraith goes back to it's normal state?

Maybe it remains corporeal but has a new ability to become ethereal for a short period of time? I favor this option.
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Messages In This Thread
[Rework] Wraith - by YoukCat - 06-29-2017, 12:32 PM
RE: [Rework] Wraith - by cyberTripping - 06-29-2017, 12:41 PM
RE: [Rework] Wraith - by YoukCat - 06-29-2017, 01:02 PM
RE: [Rework] Wraith - by Nnystyxx - 06-29-2017, 01:36 PM
RE: [Rework] Wraith - by Camnui - 06-29-2017, 09:03 PM
RE: [Rework] Wraith - by NateTheSquid - 06-29-2017, 09:29 PM
RE: [Rework] Wraith - by Lady Birb - 06-30-2017, 01:46 AM
RE: [Rework] Wraith - by YoukCat - 06-30-2017, 09:58 AM
RE: [Rework] Wraith - by Nnystyxx - 06-30-2017, 11:30 AM
RE: [Rework] Wraith - by awfulworldkid - 06-30-2017, 11:59 AM
RE: [Rework] Wraith - by Nnystyxx - 06-30-2017, 12:25 PM
RE: [Rework] Wraith - by Berrik - 06-30-2017, 07:23 PM
RE: [Rework] Wraith - by YoukCat - 07-01-2017, 02:57 AM
RE: [Rework] Wraith - by Berrik - 07-01-2017, 12:01 PM
RE: [Rework] Wraith - by YoukCat - 07-01-2017, 02:10 PM
RE: [Rework] Wraith - by awfulworldkid - 07-01-2017, 03:25 PM
RE: [Rework] Wraith - by YoukCat - 07-01-2017, 03:47 PM
RE: [Rework] Wraith - by Berrik - 07-01-2017, 10:51 PM
RE: [Rework] Wraith - by YoukCat - 07-01-2017, 10:54 PM
RE: [Rework] Wraith - by atamusvaleo - 07-03-2017, 05:00 AM
RE: [Rework] Wraith - by YoukCat - 07-03-2017, 08:04 AM
RE: [Rework] Wraith - by Sundance - 07-03-2017, 08:26 AM
RE: [Rework] Wraith - by awfulworldkid - 07-03-2017, 04:50 PM
RE: [Rework] Wraith - by atomic1fire - 07-06-2017, 12:16 AM
RE: [Rework] Wraith - by Frank_Stein - 07-06-2017, 12:37 AM
RE: [Rework] Wraith - by Berrik - 07-06-2017, 06:52 AM
RE: [Rework] Wraith - by Nnystyxx - 07-06-2017, 07:42 AM
RE: [Rework] Wraith - by Dr Zoidcrab - 07-06-2017, 04:22 PM
RE: [Rework] Wraith - by Camnui - 07-06-2017, 08:59 PM

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