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a purpose for antag objectives
#19
(06-30-2017, 07:08 PM)zewaka Wrote: I dunno if it's feasible but if you complete your objectives you could make it so according to the antag assignment weighting system you never had that round as that antag, so you have a higher chance. I dunno, it seems like a minor thing that would slightly encourage people other than having like a token shop thing or whatever

i like this

it would probably work especially well with new objectives that focused on specific destruction targets or goals (e.g. a traitor's goals might be something like render the engine inoperable or destroyed, disable both communication dishes, and acquire 75000 credits) instead of the current "kill x kill y smash bonsai tree escape alive"

maybe for things like roomba suggested a voting option during next round setup could be in place for either the targeted individual or the server as a whole as to whether or not they completed the objective
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Messages In This Thread
a purpose for antag objectives - by Rhydic - 06-29-2017, 06:38 PM
RE: a purpose for antag objectives - by Roomba - 06-29-2017, 09:55 PM
RE: a purpose for antag objectives - by Camnui - 06-29-2017, 11:17 PM
RE: a purpose for antag objectives - by Mageziya - 06-29-2017, 11:34 PM
RE: a purpose for antag objectives - by Vitatroll - 06-30-2017, 12:03 AM
RE: a purpose for antag objectives - by Nnystyxx - 06-30-2017, 08:33 AM
RE: a purpose for antag objectives - by Mageziya - 06-30-2017, 06:59 PM
RE: a purpose for antag objectives - by ZeWaka - 06-30-2017, 07:08 PM
RE: a purpose for antag objectives - by Rhydic - 06-30-2017, 11:38 PM
RE: a purpose for antag objectives - by Roomba - 06-30-2017, 11:27 PM
RE: a purpose for antag objectives - by Taximin - 07-01-2017, 02:09 AM
RE: a purpose for antag objectives - by Rhydic - 07-04-2017, 12:19 PM
RE: a purpose for antag objectives - by Roomba - 07-05-2017, 08:58 AM
RE: a purpose for antag objectives - by Rhydic - 07-05-2017, 09:42 AM
RE: a purpose for antag objectives - by Rhydic - 07-05-2017, 11:22 AM

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