Thread Rating:
  • 1 Vote(s) - 3 Average
  • 1
  • 2
  • 3
  • 4
  • 5
a purpose for antag objectives
#18
The antag objectives I'd actually like to see people rewarded for completing or even attempting are the fun ones like 'be a supervillain' or 'release anyone who gets caught by sec' or 'become the Phantom of Genetics'. There's no way to track that sort of thing, though.

The thing is, what I'd like to see is antags rewarded for is making an effort to make the round fun for/interacting with as many people as possible in ways that don't involve killing them all. Adding in an objective for 'take this guy out of the round in an even more unfun way than just plain killing him' seems to be missing the forest for the trees.
Reply


Messages In This Thread
a purpose for antag objectives - by Rhydic - 06-29-2017, 06:38 PM
RE: a purpose for antag objectives - by Roomba - 06-29-2017, 09:55 PM
RE: a purpose for antag objectives - by Camnui - 06-29-2017, 11:17 PM
RE: a purpose for antag objectives - by Mageziya - 06-29-2017, 11:34 PM
RE: a purpose for antag objectives - by Vitatroll - 06-30-2017, 12:03 AM
RE: a purpose for antag objectives - by Nnystyxx - 06-30-2017, 08:33 AM
RE: a purpose for antag objectives - by Mageziya - 06-30-2017, 06:59 PM
RE: a purpose for antag objectives - by ZeWaka - 06-30-2017, 07:08 PM
RE: a purpose for antag objectives - by Rhydic - 06-30-2017, 11:38 PM
RE: a purpose for antag objectives - by Roomba - 06-30-2017, 11:27 PM
RE: a purpose for antag objectives - by Taximin - 07-01-2017, 02:09 AM
RE: a purpose for antag objectives - by Rhydic - 07-04-2017, 12:19 PM
RE: a purpose for antag objectives - by Roomba - 07-05-2017, 08:58 AM
RE: a purpose for antag objectives - by Rhydic - 07-05-2017, 09:42 AM
RE: a purpose for antag objectives - by Rhydic - 07-05-2017, 11:22 AM

Forum Jump:


Users browsing this thread: 2 Guest(s)