06-30-2017, 06:59 PM
(06-30-2017, 04:13 PM)awfulworldkid Wrote: What about an objective like 'Have this person alive and on the station z-level when the round ends'? It would force them to not kill their target, but they still have to keep them off the shuttle.
Problem: suicide. (And people going braindead)
Solution: An optional item that the traitor can buy, like an implant, that prevents suicide. Similar, in a sense, to the ID tracker for the assassinate objective.
Problem: Most reasonable solutions to lock someone somewhere whilst also preventing suicide are worse than death, and would probably incur braindead-ness.
Extra problem: the anti-suicide implant would need to be cheap. This means that someone could buy roughly 12 of them and then proceed to engage maximum shitlerly.