Thread Rating:
  • 1 Vote(s) - 3 Average
  • 1
  • 2
  • 3
  • 4
  • 5
a purpose for antag objectives
#15
(06-30-2017, 04:13 PM)awfulworldkid Wrote: What about an objective like 'Have this person alive and on the station z-level when the round ends'? It would force them to not kill their target, but they still have to keep them off the shuttle.

Problem: suicide. (And people going braindead)

Solution: An optional item that the traitor can buy, like an implant, that prevents suicide. Similar, in a sense, to the ID tracker for the assassinate objective.

Problem: Most reasonable solutions to lock someone somewhere whilst also preventing suicide are worse than death, and would probably incur braindead-ness.

Extra problem: the anti-suicide implant would need to be cheap. This means that someone could buy roughly 12 of them and then proceed to engage maximum shitlerly.
Reply


Messages In This Thread
a purpose for antag objectives - by Rhydic - 06-29-2017, 06:38 PM
RE: a purpose for antag objectives - by Roomba - 06-29-2017, 09:55 PM
RE: a purpose for antag objectives - by Camnui - 06-29-2017, 11:17 PM
RE: a purpose for antag objectives - by Mageziya - 06-29-2017, 11:34 PM
RE: a purpose for antag objectives - by Vitatroll - 06-30-2017, 12:03 AM
RE: a purpose for antag objectives - by Nnystyxx - 06-30-2017, 08:33 AM
RE: a purpose for antag objectives - by Mageziya - 06-30-2017, 06:59 PM
RE: a purpose for antag objectives - by ZeWaka - 06-30-2017, 07:08 PM
RE: a purpose for antag objectives - by Rhydic - 06-30-2017, 11:38 PM
RE: a purpose for antag objectives - by Roomba - 06-30-2017, 11:27 PM
RE: a purpose for antag objectives - by Taximin - 07-01-2017, 02:09 AM
RE: a purpose for antag objectives - by Rhydic - 07-04-2017, 12:19 PM
RE: a purpose for antag objectives - by Roomba - 07-05-2017, 08:58 AM
RE: a purpose for antag objectives - by Rhydic - 07-05-2017, 09:42 AM
RE: a purpose for antag objectives - by Rhydic - 07-05-2017, 11:22 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)