06-30-2017, 12:03 AM
Antag objectives are more or less hints for new players to understand the type of things they're expected to do. At least that's how I view them.
Without being restricted (server-rule enforced, bleh) or rewards (eat the clown and get laughing gas farts), objectives are just flavor. Thing is, I'm not sure they should be anything more than that.
I do like the idea of rebranding them as challenges, though. It's silly, but that single word changes a lot.
Without being restricted (server-rule enforced, bleh) or rewards (eat the clown and get laughing gas farts), objectives are just flavor. Thing is, I'm not sure they should be anything more than that.
I do like the idea of rebranding them as challenges, though. It's silly, but that single word changes a lot.