06-25-2017, 04:21 PM
(This post was last modified: 06-25-2017, 04:24 PM by Sundance. Edited 3 times in total.)
It has been suggested plenty of times before that food/drink should have some form of effect.
Without going too much into it here's a brief summery from threads gone by:
- There is little motivation to cook foods for the crew, and no motivation to eat. Food just .. exists, with little purpose.
- Food healing is dumb, as meds are freely available. Limiting meds isn't really the solution to this.
- Food requirement is dumb outside RP realms, so food would have to have a benefit.
- Certain foods should have more chemicals in them, but it should not be the primary benefit (most of the time)
- Time put in = better benefit. Vending machine food is the least time put in, but still would have benefits.
Most food threads swerve towards the following benefits:
- Added stamina
- Added total health
- Passive resistance towards individual forms of damage.
Tl;dr: Most threads veer towards food should standalone from medical/chemistry and act as a ward against damage/stamina
Without going too much into it here's a brief summery from threads gone by:
- There is little motivation to cook foods for the crew, and no motivation to eat. Food just .. exists, with little purpose.
- Food healing is dumb, as meds are freely available. Limiting meds isn't really the solution to this.
- Food requirement is dumb outside RP realms, so food would have to have a benefit.
- Certain foods should have more chemicals in them, but it should not be the primary benefit (most of the time)
- Time put in = better benefit. Vending machine food is the least time put in, but still would have benefits.
Most food threads swerve towards the following benefits:
- Added stamina
- Added total health
- Passive resistance towards individual forms of damage.
Tl;dr: Most threads veer towards food should standalone from medical/chemistry and act as a ward against damage/stamina