Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Material Molds
#1
Basic premise:
You put a mold in a machine and supply it with material and it makes a version of the item in the mold that is made of the material you put in there.

Where you could get molds:
A machine that makes molds when you put items in and get a mold of it
Traitor uplink
Debris field
Around station
Adventure zones
Qm
Locked crates

What there could be molds of:
Melee weapons
Secret stuff (keys?)
Simple solid objects like wrenches
Butts
Armor


Why you should implement this:
Better playtesting of material science
More stuff for miners to play with
So coders can brag when they make something compatible with the materials system
Butts made of gold infused with thc
Reply


Messages In This Thread
Material Molds - by Newtonsolo - 06-25-2017, 12:57 PM
RE: Material Molds - by atomic1fire - 06-25-2017, 02:06 PM
RE: Material Molds - by Newtonsolo - 06-25-2017, 02:38 PM
RE: Material Molds - by atomic1fire - 06-25-2017, 04:40 PM
RE: Material Molds - by Nnystyxx - 06-25-2017, 02:11 PM
RE: Material Molds - by medsal15 - 06-25-2017, 07:44 PM
RE: Material Molds - by cyberTripping - 06-25-2017, 10:42 PM
RE: Material Molds - by Newtonsolo - 06-26-2017, 06:05 AM
RE: Material Molds - by awfulworldkid - 06-25-2017, 10:53 PM

Forum Jump:


Users browsing this thread: 3 Guest(s)