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Syndicate Radios should start on a different frequency
#9
[Image: SeGydlo.png]

This happened seconds ago

It is utterly infuriating and happens constantly, it's impossible to ever do anything stealthy as a syndicate because of this shit.
Because of this, the captain immediately sprinted to the Armoury and got the laser for his pod then shot me to death mid-stealth infiltration.

I don't see why something that allows for accidental dumb play is a feature, man, can the headsets at least start on a different frequency? Rather than being on 145.9 can't they just be auto-on the Syndie freq and have :h reserved for station chat?


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