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[Nerf] Changeling Forms
#3
(06-19-2017, 12:15 PM)ferriswheel1 Wrote: These are neat, but I don't really like the removal of the neurotoxin sting. It's the ling's signature move and primary method of attack, and although this proposal has some direct combat powers, there doesn't seem to be an easy way for it to knock it's targets out. The changeling's massive effectiveness at taking down lone targets is one of the defining aspects of the gamemode, and I'd hate to see that ditched.

I quite like the idea of genetics changes, but the RNG nature of genetics means that lings can potentially acquire a hilariously broken combo platter of powers right off the bat (Fire resistance and SMES human, you're immune to most stuns and your primary weakness). The ling out of nowhere suddenly becoming resistant to tasers sounds incredibly frustrating for sec.
this. maybe just increase neuros cooldown, i still hate that you can sting 2 people before the first stung wakes up. tox damage is also insane but thats for another thread
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Messages In This Thread
[Nerf] Changeling Forms - by YoukCat - 06-19-2017, 10:35 AM
RE: [Nerf] Changeling Forms - by ferriswheel1 - 06-19-2017, 12:15 PM
RE: [Nerf] Changeling Forms - by NateTheSquid - 06-19-2017, 02:08 PM
RE: [Nerf] Changeling Forms - by awfulworldkid - 06-19-2017, 11:38 PM
RE: [Nerf] Changeling Forms - by Ed Venture - 06-20-2017, 02:52 PM
RE: [Nerf] Changeling Forms - by Musketman12 - 06-20-2017, 03:07 PM
RE: [Nerf] Changeling Forms - by Ed Venture - 06-20-2017, 03:12 PM
RE: [Nerf] Changeling Forms - by Superlagg - 06-20-2017, 07:24 PM
RE: [Nerf] Changeling Forms - by Dr Zoidcrab - 06-21-2017, 02:24 AM
RE: [Nerf] Changeling Forms - by NateTheSquid - 06-21-2017, 02:26 AM
RE: [Nerf] Changeling Forms - by Roomba - 06-21-2017, 02:34 AM
RE: [Nerf] Changeling Forms - by Superlagg - 06-21-2017, 10:21 AM
RE: [Nerf] Changeling Forms - by cyberTripping - 06-22-2017, 12:11 AM
RE: [Nerf] Changeling Forms - by awfulworldkid - 06-22-2017, 06:31 AM

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